Main Page   Modules   Namespace List   Class Hierarchy   Alphabetical List   Compound List   File List   Namespace Members   Compound Members   File Members   Related Pages  

IdeMesh Member List

This is the complete list of members for IdeMesh, including all inherited members.
AddIndices(const deMeshIndexData &indexdata)=0IdeMesh [pure virtual]
AddVertices(const deMeshVertexData &vertexdata, long &indexoffset)=0IdeMesh [pure virtual]
BuildFromBrushGeometry(IdeBrush *brush)=0IdeMesh [pure virtual]
BuildFromVertices()=0IdeMesh [pure virtual]
Claim()=0IdeRefCountBase [pure virtual]
ClearGeometry()=0IdeMesh [pure virtual]
DeSerialize(IdeFile *File, long DataLength)=0IdeWorldObject [pure virtual]
DeSerializeLoad()=0IdeWorldObject [pure virtual]
GetBBox(deAABB &outBox)=0IdeMesh [pure virtual]
GetBoundRadius()=0IdeMesh [pure virtual]
GetMainVertexBuffer()=0IdeMesh [pure virtual]
GetNumFaces(u32 SubNum)=0IdeMesh [pure virtual]
GetNumSubMeshes()=0IdeMesh [pure virtual]
GetObjectID()=0IdeWorldObject [pure virtual]
GetPrivateData(long &pSize)=0IdeWorldObject [pure virtual]
GetSubMeshIndexBuffer(long index)=0IdeMesh [pure virtual]
GetSubMeshSurface(long index)=0IdeMesh [pure virtual]
GetSubMeshVertexBuffer(long index)=0IdeMesh [pure virtual]
GetSurface(u32 SubNum)=0IdeMesh [pure virtual]
GetWOInterface(long interface_id)=0IdeWorldObject [pure virtual]
GetWorldID()=0IdeWorldObject [pure virtual]
GetWOTypeName()=0IdeWorldObject [pure virtual]
Lock(deVertex **&positions, deTexCoord2 **&uvcoords, deARGB **&colors)=0IdeMesh [pure virtual]
Release()=0IdeRefCountBase [pure virtual]
Serialize(IdeFile *File)=0IdeWorldObject [pure virtual]
SetNumFaces(u32 SubNum, u32 NumFaces)=0IdeMesh [pure virtual]
SetNumSubMeshes(u32 NumSubs, deBoolean Dynamic=(DE_TRUE))=0IdeMesh [pure virtual]
SetPrivateData(void *pData, long Size)=0IdeWorldObject [pure virtual]
SetSurface(u32 SubNum, IdeSurface *Surface)=0IdeMesh [pure virtual]
SetWorldID(deWorldID WorldID, deObjectID ObjectID=0)=0IdeWorldObject [pure virtual]
Unlock(deVertex **&positions, deTexCoord2 **&uvcoords, deARGB **&colors)=0IdeMesh [pure virtual]
~IdeMesh()IdeMesh [inline, protected]
~IdeRefCountBase()IdeRefCountBase [inline, protected, virtual]
~IdeWorldObject()IdeWorldObject [inline, protected, virtual]

Generated on Mon Sep 12 20:15:06 2005 for Destiny3D by doxygen1.3-rc3